Sinner: Sacrifice for Redemption, the boss battler from publisher Another Indie and the AAA veterans at developer Dark Star Game Studios, will strike at the heart of Nintendo Switch, PlayStation 4 and Xbox One on Oct. 18.
After committing heinous crimes, a soldier named Adam must embark on a quest for redemption by taking on monstrous bosses based on the seven deadly sins. Journey through bizarre dark landscapes set to a haunting score, giving up stats and equipment before each fight as a payment to undertake each challenge.
Sacrifice a part of Adam before each duel and receive a permanent debuff, resulting in reduced health, strength or equipment for the entirety of the journey. Each battle will become tougher than the last as debuffs stack, but new gear can be obtained by successfully conquering trials.
If all hope is lost, revive a defeated enemy to regain a sacrificed attribute and revisit the battle later. Experiment to find the optimal path to redemption or take on all debuffs simultaneously from the start for a challenging and rewarding journey.
“Sinner allows the player to choose a difficulty that fits them best while facing off in diverse battles,” says Iain Garner, director of developer relations, Another Indie. “Whether they are in search of the easiest order of bosses to fight or if they want to start the game with the most difficult conditions, Sinner tailors the adventure to them.”
Sinner: Sacrifice for Redemption will be available for $18.99